Kessler kOS icon

Timeline Slider

The Timeline Slider is a graphical control for positioning the time indicator on the timeline. Below the slider control are time display fields and other controls for managing move playback.

  

 

The timeline Slider consists of the following components:


Slider Control

Scrub

LED Button

Light Button

Motion Mode

Playback Time

Total Time

Frames

Load/Play Button

Stop Button

Run Time


Slider Control


The Slider Control positions the time indicator on the timeline.

 

 

To move the timeline indicator, drag the handle left or right. The timeline indicator dictates where in time key frames are placed. It also shows the current time during playback.

 

Scrub

  

The Scrub button toggles motor movements with the timeline. When Scrub is active, moving the timeline slider causes the motors of all active axes to move. When Scrub is inactive, moving the timeline indicator has no effect on motor position.

 

LED Button

   

The LED button toggles the state of the LEDs on the CineDrive Brain. A single press turns the LEDs on or off.


Light Button

The Light button toggles the state of the flashlight located on the front of the CineDrive Brain. A single press turns the flashlight on or off.
 
Motion Mode

The Motion Mode field allows one to choose one of four motion modes. The Motion Mode choices include:

Live Motion
Time Lapse
Stop Motion
GigaPixel
Event Mode

Live Motion

The Live Motion option enables live motor for playback.



When Live Motion is selected, all active axes follow their respective motion paths for the time specified in the Run Time.

Time Lapse

The Time Lapse option enables time lapse for motion control.



When Time Lapse is selected, the parameters sent in the Time Lapse side panel dictate how the move proceeds.

Stop Motion

The Stop Motion option enables stop motion for motion control



Once Stop Motion has been selected, the Play button is replaced by stop motion controls and the parameters set in the Stop Motion configuration become active.



The Stop Motion controls consist of the following functions:

Move Backward - Move motors of all active axes back one frame.

Fire Camera - Take a photo at the current position.

Move Forward - Move motors of all active axes forward one frame.

Home - Move all motors to their first key frame position.

Go To Frame - Advance motors of all active axes to the specified frame.

Configure - Setup stop motion parameters.



The Configure button displays the Stop Motion configuration men.

GigaPixel

The GigaPixel mode allows users to program and execute panorama moves.



Once selected, the GigaPixel configuration wizard is displayed.



The wizard provides step by step instructions to configure CineDrive to execute a panoramic move. Once the wizard is complete, the GigaPixel control panel is displayed.



The Advanced Setup button launches controls that dictate how the panoramic move progresses.



Once the panoramic move is configured, the Start button launches the move.



kOS currently has no means to create a single image from all the photos taken in the panoramic move. Therefore third party stitching software is required to build panoramic shots from the photos taken in the GigaPixel move.

Event Mode

The Event Mode allows users to assign camera positions and tab moves to tiles.




Once live, the tiles serve as buttons to move between assigned positions or to load and run camera moves. The duration of the move between positions is controlled with a transition time slider. The duration of a camera move depends on the Run Time set for that specific move.


Once Event Mode is selected, The Event Mode screen is displayed. Event mode will open in edit move to allow users to set and modify existing tiles.





Tiles may be added with the Add New Tile button.



Each tile added may store a unique camera position or tab move. To store a camera position, move all active motors to the desired location and left mouse click on the target tile. To assign a move to a tile, right mouse click on the target tile. The Tile Configuration menu will appear.



The Tile Configuration menu consists of:

  • Tile Label - set the tile label.
  • Tile Action - configure the tile as either a position or tab move.
  • If the Tile Action is set to Set Position, the axis positions are displayed.
  • If the Tile Action is set to Load Move, the selected tab move label is selected.

The Configure button launches the Event Mode Setup menu.



This menu allows users to control the range of the transition time as well as speed and acceleration for position moves. Speed and acceleration for tab moves is determined by the key framed curve created for the move as well as the Run Time.


Tiles may be removed by clicking on the Select button.



Once Select is selected, the Trash can, All, and None buttons appear which allow users to select which tiles to remove. Individual tiles are selected by left mouse clicking on the target tile. The Trash can button removes all selected tiles. Left mouse clicking on the Select button exits the tile editing mode.


Once tiles are configured, pressing the Go Live button makes the Event Mode live.



Position tiles are colored green, and move tiles are colored blue. Only one tile may be tapped at a time. For position tiles, The Transition Time slider determines the move duration. For move tiles, Transition Time has no effect since the move duration is set by the Run Time of the tab move.


Once a tab move tile has been selected in Live Mode, the tab will be loaded. This is signaled by the message below the label on the tile string (Loaded). Once loaded, the Go button is visible at the bottom right of the Event Mode display.



Pressing Go starts the tab move playback. Pressing the Stop button at anytime halts the move and returns access to all active tiles.


Playback Time

The Playback Time field displays the completed and remaining time and percentage of a move.



Total Time

The Total Time field displays the completed and remaining time and percentage of a move plus any pre or post roll.



Frames

The Frames field displays the completed and remaining frames for a given run.



The frame rate is set by clicking on the Frames button.

Load/Play Button

If Load and Go is enabled, the Load Button is displayed.




When the Load button is pressed, all active motors move to their first key frame and the move is downloaded to the Brain. Next the Go button is displayed.



When Go is pressed, the move begins to play immediately. If Load and Go is not enabled, the Play button is displayed.



Once Play has been initiated, each active axis moves to its first key frame position. While the active axes are moving into position, the Wait button is displayed.



Once all motors are in position, the playback will begin.

Stop Button

The Stop button halts all motor movement.



Once all motor movement has been halted with the Stop button, pressing Play again will restart all active motors from the first key frame.

Run Time


The Run Time Duration field sets the time duration of a camera move.



To set the time duration of the camera move, press on the arrow. A window appears with a selector to set the time duration in the days, hours, minutes or seconds.



The Advanced Options section allows one to add time before the first key frame or add time after the last key frame. The Revert button undoes any changes made via Time Before or Time After.